A Blog for Gamers, By a Gamer!

Posts tagged “pc

Want tips from a Pro?


A friend of mine has a stream at twitch.tv for World of Warcraft. Even if you’re just a casual gamer and just want to know information about new raids or upcoming patches, this is the guy you want to talk to. His character is known as Brotatoe and he’s guild master of “GOOGLE ME.” His character is a hunter and he plays on the khadgar server; alliance side and which i’m also a part of. Our guild is in the top 10 on the server and they raid every week. Check out Brotatoe’s Stream here!

 

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Week 3 Written Opinion – Era: 1986-1994


Personal Computers also became a contender for the gaming market during this time.

What made PCs a popular choice for gamers over the typical consoles?

In the early 1990s, Sega and Nintendo discovered they had a new opponent entering the market.  The PC had began to take take over the new generation of video  game manufacturers, as the Era of Multimedia began. As sound was becoming more common in PCs, Roland and Turtle Beach were manufacturing sound cards that could handle audio files. Early PCs came with built-in speakers, but they weren’t that great. In 1989, Creative Labs introduced a cheap sound card called “Sound Blaster.” The card came with input/output jacks, MIDI/joystick port, and a 11 voice FM synthesizer. The “Sound Blaster” also became the top selling add-on card in the market. The “Sound Blaster” became the standard of the industry and companies like Gravis and MediaVision began to release their own versions of Sound Blaster. In the book “The Ultimate History of Video Games,” it mentions that Macintosh computers were more suited for gaming because the monitors had a higher resolution than the PC monitors and PCs have more compatibility problems than Macintosh.

I think that the reason PCs were becoming more popular in the early 1990s was because of the rise of multimedia. Computers were becoming more advanced visually and under the hood. The specs we’re going up and the prices were going down. People could use the computers for many purposes including web surfing, gaming, and offline use. Consoles back then were only able to do one thing, which was to play games. We can still see a little bit of that today, but as technology is advancing, consoles and electronics are becoming more powerful and mobile. This is why we see games today coming out on more than one console. Not only does it produce more profit, but it allows the buyer a little more of a variety. For some of the more popular games, developers like to make them compatible with a select console. This may seem to limit the fan base a little bit, but in the end it may produce more profit for the consoles because players may purchase a console with a sole purpose to only play a specific game.

Thanks for reading! I hope you all enjoyed as this was an assignment for my Game History class. Feel free to comment with any ideas or thoughts!


Monthly Subscriptions?


   Many of today’s games usually come at a hefty price. If you were to play a game through Xbox Live, you would have to have a subscription with them. Plus you have to pay for the game which usually runs about 60 bucks and additional content that will probably be released over the course of the next couple of months. It can actually get pretty expensive.Same thing goes for playing PC games. You buy the game which might require some subscriptions as well. Many people don’t like the fact of havin to buy additional stuff just to play a game they have already payed for. On the other side, you can argue that it’s good to have a pay to play feature. Xbox live needs money to help keep their business and servers up. Same thing can be said for an online game on the computer. Role playing games usually have servers in which large numbers of people can pay on all at once. To have these servers up 24/7 cost a grest deal of money. That’s just one thing that costs them money. Some people think with all the money they make from selling the game and such, they should have more than enough to allow online for free. What do you all think about companies that have games that have been round for a while like Blizzard. Should companies make you pay to play? If so, should the cost be reduced? The average online MMORPG costs about 12-15 bucks a month.

6 Pay to Play Games off the top of my head:                                                    

 –World of Warcraft                                                                                                               

Dc Universe                                                                                                                               

Final Fantasy (Xbox Version require ADDITIONAL subscription)                 

Star Trek                                                                                                                                 –

Rift                                                                                                                                       

Aion       

6 Free to Play games off the top of my head:

-Playstation Network/Games

Wii games

Facebook/Game sites

Mario Kart!

Minecraft

 -Many popular console games such as call of duty are free to play on the computer


Games to play while waiting for Diablo 3


A while back i talked about how Torchlight did well when it went to console here. Torchlight is almost exactly like Diablo 3 except for it doesn’t have multiplayer. Although, when Torchlight 2 comes out there will be. It’s made by some of the old developers from Blizzard North. There are a million items you can gather and you can explore countless numbers of dungeons.  Darkspore is another MMORPG that i would highly recommend. If you have ever played the game Spore, think of how you can make monsters and throw in a little hack and slash and that’s Darkspore. Darkspore comes out the 26th of April and i will be trying to make a blog about it here. Obviously if you click on it its going to take you to a BLAH page. I’ll update it as soon as it comes out. I have tons of beta footage recorded and i didn’t want to get in trouble showing it. But there’s a youtube channel that coincidently has my webpage as a username. You can check that out here 😉


My most memorable moment in gaming


Just off the top of my head, one of my most memorable moments come from a game called Runescape. Back in the day when i first started out, pvp was very popular. What you basically did was strap on some crappy armor and weps and went out hoping to find someone either lower level than you or wearing armor worse than you. Me and 2 of my friends went out in a place the game calls “The Wilderness.” As we came near the end of the road, we saw someone. As soon as we caught up to him we realized we had ran into a huge clan. Since I always stuck in the back (because I’m a coward) I took off. My other 2 friends didn’t stand a chance. I managed to make it out of there alive. So that’s my most memorable moment, aside from making me look like a total coward. What’s yours?


PC to Console…


Not too long ago, G4 had a posted some facts about an interview with the CEO of Blizzard, Mike Morhaime. Click here to read the article

 To sum it up, they talked about how well Torchlight did when it was sent over to the console. They wanted  to have the option of making the game more accessible to people. And in my opinion, that also grants them more income. Personally i believe that this game should belong to only PC.  Blizzard loves money, just look at how World of Warcraft works.There are plenty of games out there for consoles, let us PC gamers have ours. To be a PC gamers, is to be part of a dying breed. People have to spend lots of money upgrading their computers to keep up with today’s hottest games.What do you think?


The Interview


Since I’m require to have a interview pertaining to the site. I picked a fellow gamer of mine to ask a few questions about diablo 3. Enjoy!

Also, this video isn’t of best editing. I hate macs and i suck using them.


Auto Stats…Less Freedom?


Quite some time ago Bashiok (who is a forum admin) talked about how stat points are distributed. For the newcomers, stat points are what is used every time you gain a level to help customize your class you are playing. Back in Diablo 2, you gained so many stat points every time you leveled and you could put them in 4 different stats. Strength, Dexterity, Vitality, and Energy. When you put these points in you were basically stuck with them. Havn’t played diablo 2 for quite some time but i think they implented a 1 time stat reset. In Diablo 3, when you gain a level your stats are increased automatically. I’ve heared alot of people complaining about how that will ruin the customizability and freedom but if you really think about it, it won’t. Like Bashiok was saying if you level yourself up as say a fire sorceress and you’re near the end of the game and a melee based sorceress piece drops, you can just pick it up and go. As for the skill points, i’m going to take a wild guess and say their going to let us reset them as we need with of course paying some gold or something else to do it. What do you all think about the auto stat feature?


Diablo 3 Class: Demon Hunter


The final class announced was the Demon Hunter. We’ll call it DH for short. The DH can easily be compared to world of warcraft’s hunter mixed with a rouge, but darker and more twisted. Their able to use archery attacks at a distance and then utilize close range attacks quick and accurately. The Diablo 3 site has a better explanation and you can view some of their attacks on there. But in this case, here’s some gameplay footage.


Diablo 3 Class: Monk


Next on the list is the monk. They specialize in the art fighting. Think of Chuck Norris, only bald and less fearful.